Vehicle Handling Generator

Create or edit handling.meta for GTA V / FiveM. Every option includes a short explanation of what it does in-game so you can tune acceleration, top speed, grip, and damage.

Handling parameter descriptions and structure from GTAMods Wiki. Use Simple mode for sliders (acceleration, top speed, brakes, etc.) or Advanced to edit every field per category.

Handling parameters

.meta

Overall launch and pull (drive force and drive inertia).

0.080.55. Custom value allowed.

Redline speed in top gear; lower drag helps the car reach it.

mph

0300 mph. Custom value allowed.

Number of gears (more gears can smooth acceleration).

Which wheels receive drive force.

Braking strength and front/rear bias.

0.41.5. Custom value allowed.

Peak grip and slip behaviour (cornering grip).

23.2. Custom value allowed.

Spring stiffness and damping (stiff vs soft ride).

1.83.2. Custom value allowed.

High-speed grip from aerodynamic downforce.

0.82.2. Custom value allowed.

Move left if too stiff/no roll; move right if vehicle flips or has too much roll.

-11. Custom value allowed.

handling.meta controls vehicle physics in GTA V and FiveM. Use the same handlingName in your vehicles.meta (handlingId) so the game applies this handling. Place the file in your resource under data/**/handling.meta and add data_file 'handling.meta' 'data/**/handling.meta' in fxmanifest.

Handling data and parameter knowledge from GTAMods Wiki — Handling.meta. Handling.meta parameter descriptions and structure are based on the GTAMods Wiki.